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الثلاثاء، 11 سبتمبر 2018

Roguelike Blueprint master HTML5


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Roguelike is a sub-genre of role-playing video games, characterized by random level generation, ASCII and tile-based graphics and permanent death. Roguelikes descend from the 1980 game Rogue, particularly mirroring Rogue’s character- or sprite-based graphics, turn-based gameplay that gives the player the time to plan each move, and high fantasy setting.

Have you ever wondered how to make Dwarf Fortress or how to make Nethack? This Blueprint will give you the head start that you need to start making your next Roguelike.

Features
move with the arrow keys or by clicking/tapping in the direction you wish
bump into enemies to attack
pick up wand for ranged attack (4 bolts), click enemy to shoot once you have it
pick up pickaxe to gain the ability to remove walls/trees
pick up potion to heal
gain xp/levels by killing enemies.
traps (“slow” & “hurt”) trigger when you step on them
3 enemy types each showcasing a different ai-type
2 map generators: forest and dungeon.
2 display modes: ascii & graphics






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